Tutorial Feedback

So far: we have all the footage we need. There is no need to re-shoot which is a huge relief. We’re happy with the shots, and we don’t necessarily need extreme colour grading, as the feel is there already.

A couple of concerns: the footage on the train is quite shaky- might need to stabalise it. We also need to sort out the reflections and light marks from the lens.

The next step is to do a rough cut, and take a look at the continuity sheets to pick out the good scenes.


Bridging Two Ideas

An installation project that Dominika and I made in our first year of uni can be linked to the bridge scene and pier scene in ‘The Layers’. Stylistically, ‘Bridges’ (2015) follows similar camera movements and angles.


Above: Stills from ‘Bridges’ (2015)

The film is a 3 and a half minute loop installation centering on what happens when two strangers pass each other on a bridge. It is about parallel worlds, fate and chance encounters.

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Above: stills from ‘The Layers’ (2017)

Deciding On Which Rough Cut To Use

The first rough cut of the film stands at 17 minutes, which is too long. No matter what, it has to be 10 minutes.

Therefore, Dominika has edited two different rough cuts. The first one follows the original script. It’s very tight as it has been cropped by 7 minutes. It’s visually very quick and snappy and the cuts are very fast.

This second edit is based on Jini’s suggestion to get rid of Day 2 office scene, as we have already established where Andie works and how Alison bullies her there.

From the tutorial, Jini’s suggestion was that the most powerful scenes are the book tearing scene and painting scene. She mentioned to concentrate more on the journey of emotions rather than attempting to illustrate the monotony of Andie’s life.

Overall, this second edit follows a completely different structure, but Dominika believes it’s more powerful and makes more sense.

This one begins with Andie at home cooking, whilst Alison is tearing the books. Next, Andie goes to work, Alison is already there. Alison is giving Andie sly looks. Next, Andie is hiding in the toilet. Afterwards, Andie returns home, goes to the kitchen and she starts painting.

Course of action: review both edits, then decide which one to use. Then let Dominika know, so that she can have it ready for Ahmed to work on the sound.


  • A rough cut of the film has been generated.
  • Some concerns from the tutorial is that there may be too many unnecessary shots: for example Day 2 of the office scene may not be needed as it is already established where Andie works.
  • Certain moments linger too much or not enough, so should be shortened.
  • Jini’s view is that the ending is not as powerful as it could be. Instead, we should end with Andie walking away from the pier.
  • With this taken in account, the second draft of the film is in motion, and the concern points will be reviewed and possibly amended.

Moving Fowards

Earlier this evening, Dominika messaged me to say that she has finally received a space on the internal server at uni, so she can start uploading the rushes. This is a huge relief!

She said for now, there’s no need for me to sit in with her in the edit suite, as one of the technicians will be helping her link the files together.

Also, there is the opportunity to take part in making a documentary in a day. Adella’s idea was that we could make a documentary about someone living with Depression. I suggested that we could do a documentary on my experience living with Depression. I also think this would help promote the film, as my Depression is what inspired the story.

I’m a bit nervous in actual fact about exposing myself in a lot of detail, and I’m certainly not used to talking in front of a camera, or talking about myself a lot. But I’m willing to do it, as it saves the time and effort to get to know someone well and then be granted permission to film the


Editing should have commenced last week, but Dominika is still waiting for a space on the server. If we knew it would take this long then we would have requested it much earlier, and complaining isn’t going to make the issue be resolved any faster. Our course intern; Tobi was trying to chase the issue up with the IT technicians as the process is taking much longer than expected… I feel a bit apprehensive about how long this is taking, because ideally we would have already uploaded all the rushes, archived them, and made back-ups. And I’m very aware that our Location Sound Recordist Ahmed requires the cut as soon as possible so he can have plenty of time to fine-tune the audio for the visuals before his deadline (which is earlier than mine I believe).

Moreover earlier this week Ahmed told me that he spoke with his course leader and they both agreed that he can use ready made tracks that Liv has made, rather than having Liv come in for a studio recording. This made me feel a bit calmer, because even though I was looking forward to sitting in on a live recording, I’m quite behind on my dissertation which I’m trying to do as much of now before I start my internship next week, and the cancellation meant I could get some work done.

I’m a bit concerned with a couple of group members because I feel as though now that the filming is over, they are slacking. During the production it was essential that everyone was here and so they did comply, but now I’m under the impression that those group members feel that there’s not a lot of work to be done. I’m especially concerned, as Dominika will be starting the editing soon and because I’ll be overseeing it, we really won’t have time to produce the interactive narrative. I want the other group members to take the initiative, but also I’m starting to think that if you want something done well, you have to do it yourself.

Interactive Video Planning

Today, me Diana and Dominika met up to discuss the planning of our interactive video idea. We came up with a couple of ideas around creating an awareness around High-Functioning Depression. The first idea, which we thought of a couple of months ago would be the player taking part in Andie’s monotonous routine- from her perspective. The player would begin in Andie’s workplace, and then there would be external or internal triggers which would enable the player to direct the story. Eventually the final video which the player would eventually reach to would be Andie hesitating whether to purchase a ticket to Southend. If the player selects the option of going to Southend, then the player would be directed to a trailer of our film. But we’ve still yet to decide what the outcome would be if we decide not to purchase the ticket.

Moreover, the idea I came up with was inspired by a session I had with my counsellor yesterday regarding coping strategies for my anxiety and depression. The counsellor introduced mindfulness to me. We were on the topic of harmful thoughts, and she told me to imagine myself as if I was at a bus stop and I was watching buses go past. Each bus that went passed would be a thought I might have (like how buses have adverts on the side, but instead it would be a thought such as ‘You are worthless’). She said that I can choose to acknowledge the thought by getting on the bus, thus drawing myself into a negative spiral where my thoughts become more vicious…OR I choose to let the thought, or in this case the bus, to go passed. Sometimes there will be thoughts that I have to face, such as ‘I’m overwhelmed by work’, and in which case I could step on the bus, and deal with that thought head-on, but in a constructive way, or again, I could stay at the bus stop and acknowledge that the thoughts I’m having are just that- they’re thoughts, and by waiting at the bus stop I can buy myself some thinking time to calm down.

So, with this in mind, I thought of a simple idea for an interactive video which would be uncomplicated in terms of structure, and is more about the message, than creating an overcomplicated user experience. So the interactive video will be what I just described, and there will be a tendency to keep going back to the bus stop, which shows the monotonous cycle of depression, and the provocation to become more panicked.

Below is the sketched idea which I’m still working on: